require_component¶
函数位于 InfEngine.components
描述¶
Declare that a component requires other component types.
Example::
@require_component(Rigidbody, Collider)
class PhysicsController(InfComponent): ...
description
确保在将此组件附加到 GameObject 时自动添加所需的组件类型。如果所需组件尚不存在,引擎会自动添加。
这可以防止因缺少依赖而导致的运行时错误,等价于 Unity 的 [RequireComponent] 特性。
示例¶
example
from InfEngine import InfComponent
from InfEngine.components import require_component
from InfEngine.rendering import MeshRenderer
@require_component(MeshRenderer)
class HealthBar(InfComponent):
"""需要 MeshRenderer——如果缺少会自动添加。"""
def start(self):
renderer = self.get_component(MeshRenderer)
renderer.material.set_color("_Color", (0, 1, 0))