Component¶
class in Infernux
Description¶
Base class for all components attached to GameObjects.
description
Properties¶
| Name | Type | Description |
|---|---|---|
| type_name | str |
(read-only) |
| component_id | int |
(read-only) |
| enabled | bool |
|
| execution_order | int |
|
| game_object | GameObject |
(read-only) |
| required_component_types | List[str] |
(read-only) |
properties
Public Methods¶
| Method | Description |
|---|---|
is_component_type(type_name: str) → bool |
|
serialize() → str |
|
deserialize(json_str: str) → None |
public_methods
Example¶
example
See Also¶
see_also