If you want to use the engine
Start with the tutorial docs and README. They cover setup, build flow, project layout, and the scripting surface that matters first.
Use this page as the starting map into tutorials, architecture notes, API reference, release planning, and repository-level onboarding.
Quick start guide, Hello World component example, and module overview.
Hands-on guides for physics, audio, UI, coroutines, rendering, and game building.
Class-by-class scripting reference for runtime objects, editor-facing APIs, math helpers, and rendering modules.
Project overview, quick start, current scope, build instructions, and contributor-facing orientation.
A version-oriented planning page that explains what is finished, what is next, and what still blocks a fuller release path.
Use the issue tracker when the docs stop being enough and the actual engineering state needs to be inspected or discussed.
Broader design questions, contribution ideas, and architecture conversations that do not fit into a bug report.
Different readers need different entry points. This page separates onboarding, deep reference, and planning so the documentation is useful to both users and contributors.
Start with the tutorial docs and README. They cover setup, build flow, project layout, and the scripting surface that matters first.
Move from README into the architecture docs and then inspect the code. The design intent is visible, but the source remains the authority.
Read the roadmap together with the README. One tells you what exists today, the other tells you what the next constraints are.